Designing Digital Space: An Architect’s Guide to Virtual Reality
Virtual reality technology is transforming not only the processes of architecture, but the kinds of spaces being designed and creating a new role for the virtual architect. This book explores the use of virtual reality in architecture. It shows how virtual reality fits alongside the traditional methods of representing three-dimensional structures, such as models and drawings.
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Her theoretical suppositions are vastly underdeveloped. This book is primarily: 1)Straightforward documentation of outdated VR examples. 2)Practical approach to constructing models with regard to polygon counts and load times. 3)A chance for Bertol to publish plenty of her own tacky renderings. Too much the other side of Marcos Novak’s trans-diarrhea…